![]() These units you've just spent your hard-pillaged gold on are going to be extremely easy to defeat for the next several turns as you wait for them to, quite literally, flesh out. Armies didn't just pop into existence.įrom a strategic point-of-view, this also presents a big risk for the player. This reflects the idea that in 878AD, soldiers were mustered from the surrounding area and this process took time. Whereas in other Total War games you'll spend a turn or two waiting for a unit to arrive at full strength, here you immediately add them to your army, but they'll arrive at quarter strength. The way in which you recruit these units has been overhauled too. ![]() This is best demonstrated by the armies themselves, which will typically rely on the same selection of units throughout your campaign, with just a few available upgrades. It's bigger than you'd expect too, comparable in size to the Attila campaign, despite that game having needed to cram in an entire continent.Įach turn in Thrones of Britannia represents a single season, ensuring the rate of progress, in all things, is slowed way down. This has allowed Creative Assembly to absolutely nail the detail of this particular era, with one of the most well-realised campaign maps I've seen in a Total War game. What comes next?Īs the first of the Total War 'Sagas', Thrones of Britannia looks to hone in on a much smaller timeframe than we're used to seeing from this series, with a typical campaign lasting just a few decades. It's an interesting setup for a campaign: the big invasion has already happened. To some, the Vikings aren't a threat, they're a potential ally. Perhaps you'd prefer a smaller faction one that can benefit from all this chaos. This isn't peace, it's half-time.Īnd that's where Thrones of Britannia begins, as you decide which side of this conflict you want to lead: will you be at the head of an English Kingdom or the Great Viking Army? Or perhaps neither. A brief truce has now settled across the British Isles, but there's too much bad blood here for the Norsemen to coexist with those they've so recently conquered. The year is 878AD and the Vikings have already invaded. I would pay twice as much if they made Napoleon remake.Total War goes back to the past, but this spin-off invites uneasy comparisons to the superior recent Warhammer games. Low price of this product should give you a hint, that this is not a full Total War game as they used to make them before. Now, add some other things other players wrote about and you will know NOT TO buy this. Sure, they changed some of the things for better, like there are no more annoying pop-up notifications that your general has been promoted - they have been consolidated into one small window at the top of the screen, but when it comes to campaign map, framerate still drops to 5FPS, after ending a round and it still takes forever for the AI to make its moves. There is almost no plot, no videos showing consequences of your choices, the number of units is too low and after playing for 10 hours I haven't fought A SINGLE BATTLE in a castle - NOT EVEN ONE! I don't even know if it has been "cut out" from the series. There is almost no plot, no videos showing consequences of your I hate it that comparing to Total War Shogun, this game is WAY TOO SIMPLIFIED. I hate it that comparing to Total War Shogun, this game is WAY TOO SIMPLIFIED. Only downside for me, it would need updates because the game still has some issues and bug that would be easy to fix. In general, several ideas of the title were taken up later for other Total War. And then the final invasion brings a real plus! The politics are cool without being heavy and the faction mechanics look good. It's because we can't make armies as we want, we have to think about where to go, how to move and where to make garrisons. The game remains intense throughout the campaign unlike all Total War, and unlike Attila it is not because of constraint and penalties. Besides the battles are very fun thanks to these maps. The events are cool, the map has surprisingly different landscapes and the area we are fighting has a real impact. The factions whatever one says about it remains very different between them and is not played at all the same. Despite the abandonment of the players, the game remains very good. First officially "Saga" game, it succeeds in its objective and offers an interesting game with very good ideas. First officially "Saga" game, it succeeds in its objective and A very good game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |